The rules
- Weapons and accessories use Oridecon. Armor, off-hands, garments and shoes use Elunium. The odds are the same for all of them.
- Every attempt costs materials and Minted Coin, whether it succeeds or not.
- A failed attempt can drop the refine level by one (30% chance), except on the checkpoint levels (+1 to +4, +7, +10, +13 and +16), where a failure never costs a level.
- From +11, spending Blessed Ores on an attempt protects it: a failure keeps your level.
On Sol RO3: Blessed Ores drop from MVP fights (20% each) and dungeon clears (5%), and the Crystal Shop sells 2 a week. MVP fights also have a 30% chance of 1 or 2 High-Density ores. See key items.
Refine table
| Refine to | Success | On failure | Weapon materials | Armor materials | Minted Coin | Protection |
|---|---|---|---|---|---|---|
| +1 | 100% | Keep level | 24,000 | – | ||
| +2 | 100% | Keep level | 48,000 | – | ||
| +3 | 100% | Keep level | 80,000 | – | ||
| +4 | 80% | Keep level | 120,000 | – | ||
| +5 | 60% | 30% lose a level | 200,000 | – | ||
| +6 | 40% | 30% lose a level | 320,000 | – | ||
| +7 | 60% | Keep level | 400,000 | – | ||
| +8 | 45% | 30% lose a level | 640,000 | – | ||
| +9 | 30% | 30% lose a level | 880,000 | – | ||
| +10 | 45% | Keep level | 1,120,000 | – | ||
| +11 | 35% | 30% lose a level | 1,360,000 | |||
| +12 | 25% | 30% lose a level | 1,600,000 | |||
| +13 | 15% | Keep level | 3,000,000 | – | ||
| +14 | 14% | 30% lose a level | 3,600,000 | |||
| +15 | 13% | 30% lose a level | 4,200,000 | |||
| +16 | 12% | Keep level | 4,800,000 | – | ||
| +17 | 11% | 30% lose a level | 5,400,000 | |||
| +18 | 10% | 30% lose a level | 6,000,000 |
Weapon materials also apply to accessories, armor materials to off-hands, garments and shoes. Protection is Blessed Weapon Ore on the Oridecon side and Blessed Armor Ore on the Elunium side.
Tips
- Refine to the next checkpoint (+7, +10, +13, +16) before a break: a failure there never costs a level.
- The Coin Bag in the Crystal Shop (1,000,000 Minted Coin for 1,000 Crystals, once a week) covers the high refines.
- Save Blessed Ores for the costly jumps from +14 up, where a lost level is expensive to win back.
